← Back to blog
brainstormingcreative thinkingideationproblem solvingcreativity

15 Brainstorming Techniques That Generate Good Ideas

Creativity Drills··13 min read

Brainstorming has a reputation problem. Most people do it wrong — gathering in a conference room, calling out ideas while someone writes on a whiteboard, and leaving with a list that looks nothing like what anyone hoped for. The technique itself is sound. The implementation is almost always broken.

Alex Osborn, the advertising executive who coined the term in his 1953 book Applied Imagination, described four rules: generate as many ideas as possible, defer judgment, build on others' ideas, and welcome unusual thinking. Research since then has confirmed these principles work — but also revealed that group brainstorming as typically practiced violates them in ways that consistently suppress output.

This guide covers 15 brainstorming techniques organized from simplest to most structured. The right one depends on your group size, problem type, and how much social friction you can tolerate.

Why Traditional Brainstorming Underperforms

Before the techniques, a brief explanation of why standard verbal brainstorming produces mediocre results — because the remedies follow directly from the causes.

Production blocking: Only one person can speak at a time. While waiting to contribute, others either forget their idea or shift attention to evaluating what they just heard instead of generating new material. Experiments by Paul Paulus and colleagues at the University of Texas showed that groups of four people brainstorming verbally produce roughly half as many ideas as four people brainstorming alone.

Evaluation apprehension: Despite the "no judgment" rule, participants self-censor. They imagine how others will respond to unusual ideas and filter before speaking. This is especially acute in hierarchical groups where junior members defer to senior ones.

Social loafing: In a group context, individuals feel less personal accountability for the output. Their contribution becomes one of many, which reduces effort.

The most effective brainstorming techniques either eliminate these problems structurally (by going individual-first) or add constraints that counteract them. Every method below addresses at least one of these failure modes.

Solo Techniques

1. Brain Dump (Rapid Ideation)

The simplest technique: set a timer for 5–15 minutes and write every idea you have about the problem without stopping. No evaluation, no organization, no concern for quality. Speed is the mechanism. The act of writing forces you past your first-tier associations into the territory where more unusual ideas live.

Research on incubation effects (Sio & Ormerod, 2009 meta-analysis) shows that sustained generation followed by a break — even 5 minutes — produces more original ideas than continuous effort. A brain dump at the start of a session, followed by a short break before evaluation, outperforms brainstorming that skips either step.

Best for: starting any problem, clearing mental blocks, when you have full context and just need to externalize what you already know.

2. Mind Mapping

Mind mapping structures associations visually. Write your central problem in the middle of a page. Draw branches outward for major categories, then sub-branches for specific ideas within each category. The visual structure helps you see relationships between ideas that a linear list obscures.

Tony Buzan popularized mind mapping in the 1970s, drawing on research about how the brain stores information in associative networks rather than linear sequences. The technique works best for problems with multiple dimensions that need organizing as you generate.

Where mind mapping differs from a brain dump: you're building a structure rather than a sequence, which forces you to categorize as you go. This costs some generative momentum but improves organization for complex problems.

Best for: multi-component problems, planning, when you need to see the full landscape of a topic before focusing.

3. Worst Possible Idea

Generate the worst possible solutions to your problem — the most catastrophic, expensive, or absurd ideas you can think of. Then reverse each one.

This technique exploits the fact that it's cognitively easier to generate bad ideas than good ones. The judgment filters that suppress unusual thinking apply less force to ideas we're explicitly framing as bad. A reversed bad idea often yields a genuinely original approach.

Example: problem is reducing customer churn. Worst idea: make the product so difficult to leave that customers feel trapped. Reversal: make cancellation trivially easy, remove friction entirely. Some SaaS companies have found that effortless cancellation actually reduces churn by eliminating the resentment that drives it.

Best for: breaking out of conventional frames, when the group has exhausted obvious approaches, as a warm-up before serious ideation.

4. Assumption Busting

List every assumption embedded in the problem statement, then ask what would be true if each assumption were false.

Most problems come pre-loaded with constraints that aren't actually constraints. "We need to hire more customer support staff" assumes the problem is insufficient human capacity. What if the problem is that users can't find answers themselves? What if the problem is that the product generates too many support issues? Questioning the assumption reveals different solution spaces entirely.

The technique is particularly useful when a problem has been worked on repeatedly without progress — it often means everyone has been operating inside the same set of unquestioned assumptions.

Best for: problems that keep producing the same kinds of solutions, strategic planning, any situation where the problem definition itself may be wrong.

Group Techniques

5. Brainwriting (6-3-5 Method)

Each participant writes three ideas on a sheet of paper in five minutes, then passes the sheet to the person next to them. Everyone adds three ideas — either original or building on what they received. After six rounds, each sheet has 18 ideas; a group of six generates 108 ideas in 30 minutes.

Brainwriting eliminates production blocking by removing verbal turn-taking entirely. A 2000 study by VanGundy found brainwriting groups consistently outperformed vocal brainstorming groups in both idea quantity and quality. The written format also reduces evaluation apprehension since participants aren't watching others react to their contributions in real time.

The variant called "brainwriting pool" places sheets in the center of the table rather than passing in sequence. Participants pick up any sheet when they want inspiration and add to it freely.

Best for: groups larger than five, distributed teams (easily adapted to async), situations with strong hierarchy where junior members self-censor.

6. Round-Robin Brainstorming

Participants share ideas in turn, with each person contributing one idea per rotation. No one can pass. The facilitator records each idea without comment. After each complete round, the group votes to eliminate or continue.

The enforced structure equalizes participation. Dominant personalities can't monopolize airtime, and quieter members are required to contribute. The "no pass" rule, while uncomfortable, prevents the social loafing that degrades open brainstorming.

Best for: groups where participation is typically unequal, situations where a few voices tend to dominate, when you need documentation of who contributed what.

7. Nominal Group Technique (NGT)

NGT is a four-stage process: silent individual ideation (5–10 minutes of writing ideas alone), round-robin sharing of ideas without discussion, clarification questions (no evaluation), and then voting or ranking.

The key insight is that the "group" part of group brainstorming should come after individual generation, not during. NGT was developed by Delbecq and Van de Ven in 1971 and has accumulated strong empirical support. Groups using NGT consistently generate more ideas and higher-quality ideas than interactive brainstorming groups of the same size.

Best for: high-stakes decisions, groups with mixed expertise, when you need both generation and prioritization in one session.

8. Starbursting

Draw a six-pointed star with the problem in the center. Each point represents one of six questions: Who? What? When? Where? Why? How? Generate as many questions as possible under each heading before attempting any answers.

Starbursting is a question-generation technique rather than a solution-generation technique. Its power is in forcing the group to fully define the problem before jumping to solutions. Many brainstorming sessions fail because participants are solving slightly different problems without realizing it.

Best for: complex or ambiguous problems, projects at early stages when the problem needs more definition, whenever the group seems to be talking past each other.

Structured Frameworks

9. SCAMPER

SCAMPER is a checklist-driven technique that forces specific types of transformations on an existing idea, product, or process. Each letter stands for a different operation:

  • Substitute: Replace a component with something else
  • Combine: Merge with another idea or product
  • Adapt: Modify for a different context
  • Modify / Magnify / Minimize: Change size, shape, or characteristics
  • Put to other uses: Apply in a different context than intended
  • Eliminate: Remove components to see what remains
  • Reverse / Rearrange: Invert the sequence or structure

SCAMPER works best when you have an existing baseline to transform rather than starting from nothing. The checklist structure systematically forces perspectives you'd likely skip in free ideation.

SCAMPER: The Creative Thinking Framework Explained covers the technique in depth with worked examples across multiple domains.

Best for: product development, improving existing processes, when free ideation has stalled.

10. Reverse Brainstorming

Instead of asking "How do we solve this problem?" ask "How could we cause this problem?" or "How could we make this worse?"

Generating problems is easier than generating solutions. Reversing those problems then functions similarly to the Worst Possible Idea technique but applied to the problem itself rather than the solution space. Example: instead of "how do we increase user engagement?", ask "how would we drive users away?" The answers — confusing navigation, slow load times, irrelevant notifications — become an actionable remediation checklist.

Best for: product and service quality problems, when you need to audit what's already broken, when direct ideation on the solution feels stuck.

11. Six Thinking Hats

Edward de Bono's 1985 framework assigns different thinking modes to six metaphorical hats:

  • White hat: Facts and data only
  • Red hat: Emotional reactions, gut feelings
  • Black hat: Critical thinking, potential problems
  • Yellow hat: Optimistic, value-focused thinking
  • Green hat: Creative and generative thinking
  • Blue hat: Process management (the facilitator hat)

The group cycles through hats together — everyone wears the same hat at the same time. This parallel thinking structure prevents the simultaneous attack and defense dynamic that stalls most group discussions.

De Bono's framework has been used in business contexts for 40 years and has accumulated considerable practitioner evidence, though controlled studies are more limited. The core mechanism — separating different types of thinking in time — is consistent with what cognitive research says about the interference between generative and evaluative modes.

Best for: meetings where conflict typically derails progress, cross-functional groups with different professional orientations (analysts vs. creatives vs. managers), post-ideation evaluation.

12. Random Input / Forced Connections

Pick a random word, image, or object. Force a connection between it and your problem. Generate as many bridging ideas as possible.

This technique exploits the same mechanism as the Remote Associates Test — creative insight often involves connecting remote concepts through unusual associative paths. The random stimulus serves as a conceptual crowbar to break out of familiar frames.

Example: brainstorming on customer retention, random word is "lighthouse." Connections: guidance during difficult conditions, visible from a distance, automated signaling, positioned at dangerous transitions. Each yields a different product metaphor that suggests different feature directions.

Best for: breaking out of familiar patterns after conventional ideation has plateaued, injecting novelty into a stalled session.

Advanced Techniques

13. Rolestorming

Participants brainstorm from the perspective of a different person — a famous historical figure, a competitor, a customer, or a fictional character. "What would Elon Musk do with this problem? What would your grandmother think? What would a 10-year-old say?"

Rolestorming reduces evaluation apprehension because participants feel less personal accountability for ideas generated in character. It also forces perspective shifts that individual introspection rarely achieves.

Best for: getting unstuck when the same ideas keep recurring, problems that benefit from radical perspective changes, when the group has too much shared context and is missing outside perspectives.

14. Brainwriting 635 with Constraints

A structured variant of brainwriting that adds explicit constraints to each round: round one generates ideas with no constraints; round two requires each idea to be less expensive than $1,000; round three requires solutions achievable within 30 days; and so on. Each pass through a new constraint filters and focuses the accumulated ideas.

Constraint-based brainstorming has a strong research foundation. Studies by Patterson and colleagues found that moderate constraints actually increase creative output by forcing more unusual associative paths. Unconstrained ideation tends to produce large quantities of ordinary ideas; constrained ideation forces the brain to search further afield.

This connects to divergent thinking research on flexibility — constraints can increase the categorical diversity of ideas even while reducing total count.

Best for: complex implementation problems, when ideas need to be realistic rather than visionary, when previous sessions produced interesting ideas that couldn't be acted on.

15. Lotus Blossom

A visual technique that expands ideas outward in rings. Start with the central problem in a 3x3 grid. Generate eight ideas around it — one in each surrounding cell. Each of those eight ideas becomes the center of its own 3x3 grid, and you generate eight more ideas from each. A complete diagram generates 64 ideas from one starting point.

The Lotus Blossom was developed by Yasuo Matsumoto in Japan and popularized as a tool for structured innovation. Its strength is systematic expansion: it forces you to take each idea seriously as a starting point rather than treating ideation as complete when the first ring is finished.

Best for: product and business model innovation, strategic planning, when you need both breadth and depth of ideation.

Choosing the Right Technique

| Situation | Best Technique | |-----------|---------------| | Group generates same ideas repeatedly | Random Input, Assumption Busting | | One or two voices dominate | Round-Robin, Brainwriting | | Problem is poorly defined | Starbursting, Assumption Busting | | Need both ideation and evaluation | NGT, Six Thinking Hats | | Improving an existing product | SCAMPER, Reverse Brainstorming | | Blocked, need novelty | Random Input, Rolestorming, Worst Possible Idea | | Large group (10+) | Brainwriting, NGT | | Distributed / async team | Brainwriting (written), Mind Mapping |

The most common mistake is treating brainstorming as a single technique rather than a toolkit. A well-run ideation session often combines: individual brain dump first (5 minutes), brainwriting to share and build (15 minutes), Six Thinking Hats for evaluation (10 minutes). Separating generation from evaluation is the one principle that survives across all the research. Violating it is the fastest way to get a list of obvious ideas.

Creative problem solving covers how to integrate brainstorming into a full problem-solving process, including how to move from a long list of raw ideas to a focused implementation plan. For the cognitive science of why idea generation works the way it does, divergent thinking examines the underlying mechanisms and how to measure improvement over time.

Ready to train your creativity? Try science-backed exercises that measure and improve your creative thinking. Start a Free Exercise